Scree
height
re
derermaterialmai
Texturemtxture
mtxtureApply
gameObjectAddCompo
e
tltGUITexturegtUsethisfori
itializatio
voidStart
guiTexturetexturemtexturetra
sformlocalScale
ewVector3000tra
sformlocalPositio
ewVector30025guiTexturepixelI
set
ewRect650Scree
widthScree
height上面Start方法中设置positio
的z轴属性是原来尝试的,想通过z轴来进行深度的修改后来发现行不通,还是层的关系影响渲染的深度。4效果图
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