Figure5I
itialClassDiagram……14Figure6Redefi
edClassDiagram……16Figure7ActivityDiagram……17Figure8BombListImpleme
tatio
……19Figure9Fo
tStrip……19Figure10Fo
tStripAlgorithm……20Figure11ActualFo
tStripUsed……20Figure12Plai
BattleLevel……21Figure13LevelGe
eratorAlgorithm……21Figure14BluetoothPico
et……22Figure15Timetotra
smitapacketfromo
edevicetoallotherdevicesasthe
umberofplayersi
creases……26Figure16BluetoothPacketTimes11……26Figure17DataStructureExampleofPlayersa
dBombs……28Figure18Starti
gtheGame……30Figure19Me
uScree
……30Figure20LevelLoadi
g……30Figure21Mai
gamescree
……31Figure22Fi
dtheExit……31Figure23Level2……31Figure24Level3……31Figure25Level4……31Figure26Level5……31Figure27GameOver……32Figure28GameCompleted……32Figure29MultiplayerGame……32Figure30BluetoothError……33Figure31MasterWaiti
g……33Figure32SlaveWaiti
g……33Figure33MasterCo
ected……33Figure34SlaveCo
ected……33Figure35MultiplayerBattleMode……34Figure36MultiplayerBattleMode2……34Figure37VictoryScree
……34Figure38LoadLevelScree
……35r
5r
ListofTablesr
Table1Mai
GameGe
res……7Table2PossibleBombListImpla
tatio
s……18Table3MultiplayerGameModels……23Table4PacketStructure……25Table5NetworkPacketTesti
gResults……36Table6DeviceProblems……37r
6r
1I
troductio
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